Property | Defined by | ||
---|---|---|---|
interactive : Boolean = true Does object respond to clicks?
| EntityUI | ||
loaded : Boolean = false | MarkerUI | ||
paint : MapPaint
Reference to parent MapPaint
| EntityUI | ||
purgable : Boolean = true Can it be deleted when offscreen?
| EntityUI |
Method | Defined by | ||
---|---|---|---|
MarkerUI | |||
applyStateClasses(tags:Object):Object
applies the state classes (eg :hover, :area) for this entityUI to the given list of 'real' tags.
| EntityUI | ||
doRedraw():Boolean
| MarkerUI | ||
invalidateStyleList():void
| EntityUI | ||
markerMoved(event:Event):void
| MarkerUI | ||
protectSprites():void
| EntityUI | ||
redraw():Boolean
Request redraw
| EntityUI | ||
removeEventListeners():void
| MarkerUI | ||
removeListenSprite():void
| EntityUI | ||
removeSprites():void
Remove all sprites associated with this entity, and clear hitzone.
| EntityUI | ||
resumeRedraw(event:EntityEvent):void
Resume redrawing.
| EntityUI | ||
setHighlight(settings:Object):void
| EntityUI | ||
setStateClass(stateType:String, isOn:*):Boolean
Sets a state class (eg :hover, :dupe) for this entityUI.
| EntityUI | ||
suspendRedraw(event:EntityEvent):void
Temporarily suspend redrawing of object.
| EntityUI | ||
toString():String
| EntityUI | ||
unprotectSprites():void
| EntityUI |
loaded | property |
public var loaded:Boolean = false
MarkerUI | () | constructor |
public function MarkerUI(marker:Marker, paint:MapPaint, heading:Number = 0, layer:int, stateClasses:Object = null)
Parameters
marker:Marker |
|
paint:MapPaint |
|
heading:Number (default = 0 )
|
|
layer:int |
|
stateClasses:Object (default = null )
|
doRedraw | () | method |
public override function doRedraw():Boolean
Returns
Boolean |
markerMoved | () | method |
public function markerMoved(event:Event):void
Parameters
event:Event |
removeEventListeners | () | method |
public function removeEventListeners():void